AI Insights · Timothy · October 2025
Top Boxing Games on Android in Finland: Q3 2025 Performance
Explore the performance trends of the top boxing games on Android in Finland during Q3 2025, including downloads, revenue, and active users, with insights from Sensor Tower.
In the third quarter of 2025, the top boxing games on the Android platform in Finland showed varied performance trends. Here's a closer look at each game's metrics, based on data from Sensor Tower.
I, The One — Fun Fighting Game by CASUAL AZUR GAMES saw a modest fluctuation in weekly downloads, peaking at 154 in early July and dropping to 45 by the end of September. Revenue was minimal, with a brief spike to $5 in mid-August. Active users started at 428 and decreased to 239 by quarter-end.
Boxing Annoying Uncle Battle from SUPERIOR STUDIO experienced a surge in downloads mid-quarter, reaching 277 in early August. Active users followed a similar trend, peaking at 398 in the same period.
For Boss Fight by BoomBit Games, weekly downloads remained steady, with a notable increase to 105 in early September. Active users consistently grew, starting at 921 and ending at 1217 by the end of the quarter.
Real Boxing 2, developed by Vivid Games S.A., showed a significant increase in revenue, peaking at $46 in early September. Download numbers remained stable, while active users saw a slight rise, closing at 55.
Finally, Arm Wrestling Master by GOODROID, Inc. maintained a steady download rate, with a slight dip mid-quarter. Active users decreased from 745 to 598 by the quarter's close.
These insights reflect the dynamic nature of the mobile gaming market in Finland. For more detailed analytics, visit Sensor Tower for comprehensive data and trends.